/*
 * Copyright (c) 1999
 * Silicon Graphics Computer Systems, Inc.
 *
 * Copyright (c) 1999 
 * Boris Fomitchev
 *
 * This material is provided "as is", with absolutely no warranty expressed
 * or implied. Any use is at your own risk.
 *
 * Permission to use or copy this software for any purpose is hereby granted 
 * without fee, provided the above notices are retained on all copies.
 * Permission to modify the code and to distribute modified code is granted,
 * provided the above notices are retained, and a notice that the code was
 * modified is included with the above copyright notice.
 *
 */ 

#ifndef _STLP_IOSTREAM
#define _STLP_IOSTREAM

# ifndef _STLP_OUTERMOST_HEADER_ID
#  define _STLP_OUTERMOST_HEADER_ID 0x1037
#  include <stl/_prolog.h>
# endif

# if defined (_STLP_OWN_IOSTREAMS)

#include <stl/_iosfwd.h>
#include <stl/_istream.h>

_STLP_BEGIN_NAMESPACE

#ifndef _STLP_USE_NAMESPACES
// in case of SGI iostreams, we have to rename our streams not to clash with those
// provided in native lib
# define cin _STLP_cin
# define cout _STLP_cout
# define cerr _STLP_cerr
# define clog _STLP_clog
#endif

// Note: cin and wcin are both associated with stdio.  The C standard
// (Amendment 1, section 4.6.2.1) says that it is an error to mix
// wide- and narrow-oriented I/O on the same stream.  This implies
// that it is an error to use both cin and wcin in the same C++
// program; the same applies to cout and wcout, and cerr/clog and
// wcerr/wclog.

extern _STLP_DECLSPEC istream cin;
extern _STLP_DECLSPEC ostream cout;
extern _STLP_DECLSPEC ostream cerr;
extern _STLP_DECLSPEC ostream clog;

# ifndef _STLP_NO_WCHAR_T
extern _STLP_DECLSPEC wistream wcin;
extern _STLP_DECLSPEC wostream wcout;
extern _STLP_DECLSPEC wostream wcerr;
extern _STLP_DECLSPEC wostream wclog;
# endif

# ifndef __LOCALE_INITIALIZED
#  define __LOCALE_INITIALIZED
// Global initializer object, to ensure initialization of locale subsystem.
static ios_base::_Loc_init _LocInit;
# endif

# ifndef __IOS_BASE_INITIALIZED
#  define __IOS_BASE_INITIALIZED
// Global initializer object, to ensure construction of static objects.
static ios_base::Init _IosInit;
# endif

_STLP_END_NAMESPACE

# elif defined ( _STLP_USE_NO_IOSTREAMS )
#  include <stl/_null_stream.h>
# else

#  include <wrap_std/iostream>

# endif /* STL_USE_NO_IOSTREAMS */

# if (_STLP_OUTERMOST_HEADER_ID == 0x1037)
#  include <stl/_epilog.h>
#  undef _STLP_OUTERMOST_HEADER_ID
# endif

#endif /* _STLP_IOSTREAM */

// Local Variables:
// mode:C++
// End:
