/* Copyright (C) 1997 Aladdin Enterprises.  All rights reserved.
  
  This software is provided AS-IS with no warranty, either express or
  implied.
  
  This software is distributed under license and may not be copied,
  modified or distributed except as expressly authorized under the terms
  of the license contained in the file LICENSE in this distribution.
  
  For more information about licensing, please refer to
  http://www.ghostscript.com/licensing/. For information on
  commercial licensing, go to http://www.artifex.com/licensing/ or
  contact Artifex Software, Inc., 101 Lucas Valley Road #110,
  San Rafael, CA  94903, U.S.A., +1(415)492-9861.
*/

/*$Id: gscolor3.h,v 1.3 2002/04/23 11:58:44 easysw Exp $ */
/* Client interface to LanguageLevel 3 color facilities */

#ifndef gscolor3_INCLUDED
#  define gscolor3_INCLUDED

/* Smooth shading */
#ifndef gs_shading_t_DEFINED
#  define gs_shading_t_DEFINED
typedef struct gs_shading_s gs_shading_t;
#endif

int gs_setsmoothness(P2(gs_state *, floatp));
float gs_currentsmoothness(P1(const gs_state *));
int gs_shfill(P2(gs_state *, const gs_shading_t *));

#endif /* gscolor3_INCLUDED */
